VROS is an investigation into the future of virtual reality operating systems (specifically UI design) from an interaction and design perspective. VR was a very compelling medium for me to work in because it is an experimental platform – as a collective, we are still trying to understand how to design for this environment – in learning to do, we need to experiment!
Skills Developed
- Virtual Reality Design
- Interface Design
- Experience Design
- Digital Prototyping
- Interaction Design
Software
- Maya
- Unity 3D
- C Sharp Programming Language
- Oculus Rift SDK
Project Focus
Pityful a rethoric question ran over her cheek, then the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantics, a large language ocean. A small river named Duden flows.
Button Design
Media Interactions
Contextual Interfaces
Design & Development Process
The Big Oxmox advised her not to do so, because there were thousands of bad Commas, wild Question Marks and devious Semikoli, but the Little Blind Text didn’t listen she packed.